Smartphone

Gamers Take to the Streets With Location Based Real World Gaming


Some time ago location-based social apps and networks such as Foursquare and Gowalla, have launched the wave of “checking in” at locations such as restaurants or stores in exchange for points. These services were referred to or often described as games. While these apps are quite simple examples as far ...
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Main Category, Smartphone, app, application, applications, gamification, gaming case studyPosted in | Leave a comment



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